There is an ongoing debate, not just among academics but in popular culture, about whether social media can expand people's social networks, and whether online friends can be...
This paper presents a preliminary effort on visualization and analysis of social networks for online marketplaces. We use one of the most popular e-business models, eBay, as a cas...
In this paper, we describe a research prototype, called MAGIC WARDROBE, which serves as a physical interface between the consumer and the online marketplace. This new kind of wardr...
Abstract. The rapid growth of personal email communication, instant messaging and online communities has brought attention to the important role of interpersonal trust in online co...
We study the problem of restricting participation in online games to human players, so they can enjoy the game without interference from automated playing agents known as bots. We...