This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...
Evolutionary algorithms (EAs) are stochastic search methods that mimic the natural biological evolution and/or the social behavior of species. Such algorithms have been developed ...
—Service-Oriented Architecture (SOA) is a popular design paradigm for distributed systems today. Its dynamics and loose coupling are predestined for self-adaptive systems. This a...
Inference is a key component in learning probabilistic models from partially observable data. When learning temporal models, each of the many inference phases requires a complete ...
The selection and control of action is a critical problem for both biological and machine animated systems that must operate in complex real world situations. Visually guided eye ...