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GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
13 years 11 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
ACMACE
2006
ACM
14 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ICRA
2008
IEEE
113views Robotics» more  ICRA 2008»
14 years 2 months ago
Reinforcement learning with function approximation for cooperative navigation tasks
— In this paper, we propose a reinforcement learning approach to address multi-robot cooperative navigation tasks in infinite settings. We propose an algorithm to simultaneously...
Francisco S. Melo, M. Isabel Ribeiro
ECML
2007
Springer
13 years 11 months ago
Efficient Continuous-Time Reinforcement Learning with Adaptive State Graphs
Abstract. We present a new reinforcement learning approach for deterministic continuous control problems in environments with unknown, arbitrary reward functions. The difficulty of...
Gerhard Neumann, Michael Pfeiffer, Wolfgang Maass
ICASSP
2011
IEEE
12 years 11 months ago
Bayesian reinforcement learning for POMDP-based dialogue systems
Spoken dialogue systems are gaining popularity with improvements in speech recognition technologies. Dialogue systems can be modeled effectively using POMDPs, achieving improvemen...
ShaoWei Png, Joelle Pineau