In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Large general-purposed community question-answering sites are becoming popular as a new venue for generating knowledge and helping users in their information needs. In this paper ...
Online communities are increasingly important in modern social life. Yet, the diverse collection of guidelines that have directed online community design may not be keeping pace w...
: Collaboration between e-business partners happens online and without boundaries. The SAP Community is a platform for business people around the globe to connect, interact and sha...
User-created media content is being increasingly shared with the communities people belong to. The content has a role of a motivator in social interaction within the communities. ...