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PLDI
2010
ACM
14 years 3 months ago
Finding low-utility data structures
Many opportunities for easy, big-win, program optimizations are missed by compilers. This is especially true in highly layered Java applications. Often at the heart of these misse...
Guoqing Xu, Nick Mitchell, Matthew Arnold, Atanas ...
ML
2006
ACM
13 years 10 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
ASPLOS
2010
ACM
14 years 5 months ago
Specifying and dynamically verifying address translation-aware memory consistency
Computer systems with virtual memory are susceptible to design bugs and runtime faults in their address translation (AT) systems. Detecting bugs and faults requires a clear speciļ...
Bogdan F. Romanescu, Alvin R. Lebeck, Daniel J. So...
ESOP
2007
Springer
14 years 5 months ago
A Complete Guide to the Future
Abstract We present the semantics and proof system for an objectoriented language with active objects, asynchronous method calls, and futures. The language, based on Creol, disting...
Frank S. de Boer, Dave Clarke, Einar Broch Johnsen
SIGGRAPH
1998
ACM
14 years 3 months ago
A Perceptually Based Adaptive Sampling Algorithm
A perceptually based approach for selecting image samples has been developed. An existing image processing vision model has been extended to handle color and has been simpliļ¬ed ...
Mark R. Bolin, Gary W. Meyer