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DAMON
2006
Springer
14 years 8 days ago
Processing-in-memory technology for knowledge discovery algorithms
The goal of this work is to gain insight into whether processingin-memory (PIM) technology can be used to accelerate the performance of link discovery algorithms, which represent ...
Jafar Adibi, Tim Barrett, Spundun Bhatt, Hans Chal...
CVPR
2006
IEEE
14 years 10 months ago
Diffusion Distance for Histogram Comparison
In this paper we propose diffusion distance, a new dissimilarity measure between histogram-based descriptors. We define the difference between two histograms to be a temperature f...
Haibin Ling, Kazunori Okada
CHI
2006
ACM
14 years 9 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
3DPVT
2006
IEEE
203views Visualization» more  3DPVT 2006»
14 years 2 months ago
Graph Cut Based Multiple View Segmentation for 3D Reconstruction
In this paper we propose a novel framework for efficiently extracting foreground objects in so called shortbaseline image sequences. We apply the obtained segmentation to improve...
Mario Sormann, Christopher Zach, Konrad F. Karner
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
14 years 2 months ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...