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VISUALIZATION
2002
IEEE
14 years 3 months ago
BLIC: Bi-Level Isosurface Compression
In this paper we introduce a new and simple algorithm to compress isosurface data. This is the data extracted by isosurface algorithms from scalar functions defined on volume gri...
Gabriel Taubin
CHI
2000
ACM
14 years 2 months ago
Symmetric bimanual interaction
We present experimental work that explores the factors governing symmetric bimanual interaction in a two-handed task that requires the user to track a pair of targets, one target ...
Ravin Balakrishnan, Ken Hinckley
VISUALIZATION
1998
IEEE
14 years 2 months ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...
VISUALIZATION
1995
IEEE
14 years 1 months ago
Enhancing Transparent Skin Surfaces with Ridge and Valley Lines
There are many applications that can benefit from the simultaneous display of multiple layers of data. The objective in these cases is to render the layered surfaces in a such way...
Victoria Interrante, Henry Fuchs, Stephen M. Pizer
APGV
2008
ACM
200views Visualization» more  APGV 2008»
14 years 9 days ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...