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AAAI
2007
14 years 16 days ago
An Investigation into Computational Recognition of Children's Jokes
bstract or nonliving entities act or are described as living. And living things gain extra benefits such as animals talking. For this reason, the standard scripts are modified to a...
Julia M. Taylor, Lawrence J. Mazlack
ATAL
2010
Springer
13 years 11 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 4 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
WG
2010
Springer
13 years 8 months ago
Network Exploration by Silent and Oblivious Robots
In this paper we investigate the basic problem of Exploration of a graph by a group of identical mobile computational entities, called robots, operating autonomously and asynchrono...
Jérémie Chalopin, Paola Flocchini, B...
FLAIRS
2007
14 years 16 days ago
Dynamic DDN Construction for Lightweight Planning Architectures
POMDPs are a popular framework for representing decision making problems that contain uncertainty. The high computational complexity of finding exact solutions to POMDPs has spaw...
William H. Turkett