We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
We study the alternating-time temporal logics ATL and ATL extended with strategy contexts: these make agents commit to their strategies during the evaluation of formulas, contrary...
Metric Temporal Logic (MTL) is a real-time extension of Linear Temporal Logic that was proposed fifteen years ago and has since been extensively studied. Since the early 1990s, it ...