Wireless Sensor Networks (WSNs) are increasingly being proposed in scenarios whose requirements cannot be fully predicted, or where the system functionality must adapt to changing ...
Luca Mottola, Gian Pietro Picco, Adil Amjad Sheikh
Methods for node localisation in sensor networks usually rely upon the measurement of received strength, time-of-arrival, and/or angle-of-arrival of an incoming signal. In this pap...
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Abstract—The slack time in real-time systems can be used by recovery schemes to increase system reliability as well as by frequency and voltage scaling techniques to save energy....
For garbage-collected applications, dynamically-allocated objects are contained in a heap. Programmer productivity improves significantly if there is a garbage collector to autom...