Proxies are commonly used to cache objects, especially multimedia objects, so that clients can enjoy better quality-of-service (QoS) guarantees such as smaller startup latency and...
In many of embedded systems, particularly for those with high data computations, the delay of memory access is one of the major bottlenecks in the system's performance. It ha...
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
— We present the design, implementation, and performance evaluation of AMPS — a flexible, scalable proxy testbed that supports a wide and extensible set of next-generation pro...
Xiaolan (Ellen) Zhang, Michael K. Bradshaw, Yang G...
The IA-64 architecture has been designed as a synthesis of VLIW and superscalar design principles. It incorporates typical functionality known from embedded processors as multiply...