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ISIPTA
2003
IEEE
125views Mathematics» more  ISIPTA 2003»
14 years 1 months ago
Game-Theoretic Learning Using the Imprecise Dirichlet Model
We discuss two approaches for choosing a strategy in a two-player game. We suppose that the game is played a large number of rounds, which allows the players to use observations o...
Erik Quaeghebeur, Gert de Cooman
CEAS
2005
Springer
14 years 1 months ago
A Game Theoretic Model of Spam E-Mailing
We discuss how the interaction between spam senders and e-mail users can be modelled as a two-player adversary game. We show how the resulting model can be used to predict the str...
Ion Androutsopoulos, Evangelos F. Magirou, Dimitri...
MLMTA
2003
13 years 9 months ago
Using a Two-Layered Case-Based Reasoning for Prediction in Soccer Coach
Abstract— The prediction of the future states in MultiAgent Systems has been a challenging problem since the begining of MAS. Robotic soccer is a MAS environment in which the pre...
Mazda Ahmadi, Abolfazl Keighobadi Lamjiri, Mayssam...
ECML
2005
Springer
14 years 1 months ago
Multi-armed Bandit Algorithms and Empirical Evaluation
The multi-armed bandit problem for a gambler is to decide which arm of a K-slot machine to pull to maximize his total reward in a series of trials. Many real-world learning and opt...
Joannès Vermorel, Mehryar Mohri
AIMS
2008
Springer
14 years 2 months ago
Cooperation under Scarcity: The Sharer's Dilemma
Abstract. Many researchers have used game theory to study the problem of encouraging cooperation in peer-to-peer and mobile ad hoc networks, where resources are provided collective...
Michael Rogers, Saleem Bhatti