Sciweavers

131 search results - page 21 / 27
» Opponent Modeling in Scrabble
Sort
View
ATAL
2010
Springer
13 years 9 months ago
Modeling recursive reasoning by humans using empirically informed interactive POMDPs
Recursive reasoning of the form what do I think that you think that I think (and so on) arises often while acting rationally in multiagent settings. Several multiagent decision-ma...
Prashant Doshi, Xia Qu, Adam Goodie, Diana Young
ATAL
2006
Springer
13 years 11 months ago
Robust recognition of physical team behaviors using spatio-temporal models
This paper presents a framework for robustly recognizing physical team behaviors by exploiting spatio-temporal patterns. Agent team behaviors in athletic and military domains typi...
Gita Sukthankar, Katia P. Sycara
SYNTHESE
2011
85views more  SYNTHESE 2011»
13 years 2 months ago
Modeling reality
: My aim in this paper is to articulate an account of scientific modeling that reconciles pluralism about modeling with a modest form of scientific realism. The central claim of th...
Christopher Pincock
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
14 years 5 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...