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CGF
2008
201views more  CGF 2008»
13 years 8 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
VR
2007
IEEE
143views Virtual Reality» more  VR 2007»
14 years 2 months ago
Multi-Frame Rate Rendering and Display
We introduce a new concept for improved interaction with complex scenes: multi-frame rate rendering and display. Multi-frame rate rendering produces a multi-frame rate display by ...
Jan P. Springer, Stephan Beck, Felix Weiszig, Dirk...
VVS
2000
IEEE
130views Visualization» more  VVS 2000»
14 years 17 days ago
A practical evaluation of popular volume rendering algorithms
This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Michael Meißner, Jian Huang, Dirk Bartz, Kla...
CGF
2006
155views more  CGF 2006»
13 years 8 months ago
Opacity Peeling for Direct Volume Rendering
The most important technique to visualize 3D scalar data, as they arise e.g. in medicine from tomographic measurement, is direct volume rendering. A transfer function maps the sca...
Christof Rezk-Salama, Andreas Kolb
CGF
2004
93views more  CGF 2004»
13 years 8 months ago
Instant Volumetric Understanding with Order-Independent Volume Rendering
Rapid, visual understanding of volumetric datasets is a crucial outcome of a good volume rendering application, but few current volume rendering systems deliver this result. Our g...
Benjamin Mora, David S. Ebert