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» Optimal Algorithms in Multiview Geometry
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COMPGEOM
1999
ACM
14 years 9 hour ago
Folding Flat Silhouettes and Wrapping Polyhedral Packages: New Results in Computational Origami
We show a remarkable fact about folding paper: From a single rectangular sheet of paper, one can fold it into a flat origami that takes the (scaled) shape of any connected polygo...
Erik D. Demaine, Martin L. Demaine, Joseph S. B. M...
ICRA
2007
IEEE
134views Robotics» more  ICRA 2007»
14 years 2 months ago
MRBUG: A Competitive Multi-Robot Path Finding Algorithm
— We explore an on-line problem where a group of robots has to reach a target whose position is known in an unknown planar environment whose geometry is acquired by the robots du...
Shahar Sarid, Amir Shapiro, Yoav Gabriely
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
14 years 1 months ago
MRSAM: a Quadratically Competitive Multi-robot Online Navigation Algorithm
— We explore an online problem where a group of robots has to find a target whose position is unknown in an unknown planar environment whose geometry is acquired by the robots d...
Shahar Sarid, Amir Shapiro, Yoav Gabriely
CVGIP
2004
175views more  CVGIP 2004»
13 years 7 months ago
A subdivision-based deformable model for surface reconstruction of unknown topology
This paper presents a surface reconstruction algorithm that can recover correct shape geometry as well as its unknown topology from both volumetric images and unorganized point cl...
Ye Duan, Hong Qin
SIGGRAPH
1993
ACM
13 years 11 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin