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» Optimal Algorithms in Multiview Geometry
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GECCO
1999
Springer
167views Optimization» more  GECCO 1999»
13 years 12 months ago
A Biologically Inspired Fitness Function for Robotic Grasping
This paper describes the innovative use of genetic programming (GP) to solve the grasp synthesis problem for multifingered robot hands. The goal of our algorithm is to select a Ò...
J. Jaime Fernandez, Ian D. Walker
CGF
2000
96views more  CGF 2000»
13 years 7 months ago
An interactive approach to point cloud triangulation
We present an interactive system for the generation of high quality triangle meshes that allows us to handle hybrid geometry (point clouds, polygons, ...) as input data. In order ...
Leif Kobbelt, Mario Botsch
TOG
2008
120views more  TOG 2008»
13 years 7 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin
CAAN
2006
Springer
13 years 11 months ago
Distributed Routing in Tree Networks with Few Landmarks
We consider the problem of finding a short path between any two nodes of a network when no global information is available, nor any oracle to help in routing. A mobile agent, situa...
Ioannis Z. Emiris, Euripides Markou, Aris Pagourtz...
VMV
2003
181views Visualization» more  VMV 2003»
13 years 9 months ago
2.5D Active Contour for Surface Reconstruction
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...
Ye Duan, Hong Qin