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ICML
2010
IEEE
13 years 8 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
ICCAD
1997
IEEE
121views Hardware» more  ICCAD 1997»
13 years 12 months ago
Adaptive methods for netlist partitioning
An algorithm that remains in use at the core of many partitioning systems is the Kernighan-Lin algorithm and a variant the Fidducia-Matheysses (FM) algorithm. To understand the FM...
Wray L. Buntine, Lixin Su, A. Richard Newton, Andr...
NIPS
2008
13 years 9 months ago
Efficient Sampling for Gaussian Process Inference using Control Variables
Sampling functions in Gaussian process (GP) models is challenging because of the highly correlated posterior distribution. We describe an efficient Markov chain Monte Carlo algori...
Michalis Titsias, Neil D. Lawrence, Magnus Rattray
CCGRID
2011
IEEE
12 years 11 months ago
Small Discrete Fourier Transforms on GPUs
– Efficient implementations of the Discrete Fourier Transform (DFT) for GPUs provide good performance with large data sizes, but are not competitive with CPU code for small data ...
S. Mitra, A. Srinivasan
CVIU
2006
176views more  CVIU 2006»
13 years 7 months ago
Temporal motion models for monocular and multiview 3D human body tracking
We explore an approach to 3D people tracking with learned motion models and deterministic optimization. The tracking problem is formulated as the minimization of a differentiable ...
Raquel Urtasun, David J. Fleet, Pascal Fua