: We present algorithms for computing all placements of two and three fingers that cage a given polygonal object with n edges in the plane. A polygon is caged when it is impossible...
We introduce k-star-shaped polygons, polygons for which there exists at least one point x such that for any point y of the polygon, segment xy crosses the polygon's boundary ...
Abstract— Sensors typically use wireless transmitters to communicate with each other. However, sensors may be located in a way that they cannot even form a connected network (e.g...
Abstract. This paper focuses on BSR (Broadcasting with Selective Reduction) implementation of algorithms solving basic convex polygon problems. More precisely, constant time soluti...
We present optimal parallel algorithms that run in O( pn) time on a pn pn meshconnected computer for a number of fundamental problems concerning proximity and visibility in a simp...