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» Optimal Polygon Placement
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CGI
2004
IEEE
14 years 1 months ago
Consistent Normal Orientation for Polygonal Meshes
In this paper, we propose a new method that can consistently orient all normals of any mesh (if at all possible), while ensuring that most polygons are seen with their front-faces...
Pavel Borodin, Gabriel Zachmann, Reinhard Klein
CGF
1999
126views more  CGF 1999»
13 years 9 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
DAC
2001
ACM
14 years 11 months ago
Improved Cut Sequences for Partitioning Based Placement
Recursive partitioning based placement has a long history, but there has been little consensus on how cut sequences should be chosen. In this paper, we present a dynamic programmi...
Mehmet Can Yildiz, Patrick H. Madden
GLVLSI
2007
IEEE
186views VLSI» more  GLVLSI 2007»
13 years 10 months ago
Block placement to ensure channel routability
Given a set of placed blocks, we present an algorithm that minimally spaces the blocks to ensure routability under several assumptions. By performing a binary search on total widt...
Shigetoshi Nakatake, Zohreh Karimi, Taraneh Taghav...
ICIP
2000
IEEE
14 years 11 months ago
Hierarchical Representation and Coding of Surfaces Using 3D Polygon Meshes
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
Ioannis Kompatsiaris, Michael G. Strintzis