The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
Engineering systems are becoming increasingly complex as state of the art technologies are incorporated into designs. Surety modeling and analysis is an emerging science which per...
James Davis, Jason Scott, Janos Sztipanovits, Marc...
While it is widely believed that preemptability is a necessary requirement for developing real-time software, there are additional costs involved with preemptive scheduling, as co...
Abstract Oliver Diessel1 and Hossam ElGindy2 1Department of Computer Science and Software Engineering 2Department of Electrical and Computer Engineering The University of Newcastle...