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» Optimal Texture Map Reconstruction from Multiple Views
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CRV
2006
IEEE
345views Robotics» more  CRV 2006»
14 years 2 months ago
3D Face Reconstruction from Stereo Video
Face processing in video is receiving substantial attention due to its importance in many securityrelated applications. A video provides rich information about a face (multiple fr...
Unsang Park, Anil K. Jain
ICIP
2006
IEEE
14 years 10 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
SIAMIS
2008
116views more  SIAMIS 2008»
13 years 8 months ago
Quantitative Object Reconstruction Using Abel Transform X-Ray Tomography and Mixed Variable Optimization
This paper introduces a new approach to the problem of quantitative reconstruction of an object from few radiographic views. A mixed variable programming problem is formulated in ...
Mark A. Abramson, Thomas J. Asaki, J. E. Dennis, K...
PG
2000
IEEE
14 years 29 days ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
VMV
2003
173views Visualization» more  VMV 2003»
13 years 10 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel