The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
Abstract. We present the first implementation of a theorem prover running on a smart card. The prover is written in Java and implements a dual tableau calculus. Due to the limited ...
Consider a set of shared objects in a distributed network, where several copies of each object may exist at any given time. To ensure both fast access to the objects as well as e ...
High efficiency in capacity utilization and fast restoration are two primary goals of survivable design in optical networks. Shared backup path protection has been shown to be effi...