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GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
14 years 28 days ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
RANDOM
1998
Springer
13 years 12 months ago
Using Approximation Hardness to Achieve Dependable Computation
Abstract. Redundancy has been utilized to achieve fault tolerant computation and to achieve reliable communication in networks of processors. These techniques can only be extended ...
Mike Burmester, Yvo Desmedt, Yongge Wang
ISLPED
1997
ACM
108views Hardware» more  ISLPED 1997»
13 years 12 months ago
Techniques for low energy software
The energy consumption of a system depends upon the hardware and software component of a system. Since it is the software which drives the hardware in most systems, decisions take...
Huzefa Mehta, Robert Michael Owens, Mary Jane Irwi...
LCTRTS
2010
Springer
13 years 5 months ago
Compiler directed network-on-chip reliability enhancement for chip multiprocessors
Chip multiprocessors (CMPs) are expected to be the building blocks for future computer systems. While architecting these emerging CMPs is a challenging problem on its own, program...
Ozcan Ozturk, Mahmut T. Kandemir, Mary Jane Irwin,...
TSP
2010
13 years 2 months ago
ALOHA with collision resolution (ALOHA-CR): theory and software defined radio implementation
A cross-layer scheme, namely ALOHA With Collision Resolution (ALOHA-CR), is proposed for high throughput wireless communications in a cellular scenario. Transmission occurs in a t...
Xin Liu, John Kountouriotis, Athina P. Petropulu, ...