In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
We are developing a set of handheld input devices for mutual assessment in the course of a learning activity and a system to give on-the-spot feedback concerning the summary of th...
Jun Yamashita, Hiroshi Kato, Toshiaki Ichimaru, Hi...
Developing a learning design using IMS Learning Design (LD) is difficult for average practitioners because a high overhead of pedagogical knowledge and technical knowledge is requi...
Yongwu Miao, Tim Sodhi, Francis Brouns, Peter B. S...
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...
The Exploratorium, an interactive hand-on science museum, is developing an online collection of science learning and teaching resources to better serve educators’ needs for peda...