The purpose of the study was to identify educators’ expectations and requirements for the design of educational digital collections for classroom use. A series of five focus gro...
Tamara Sumner, Michael Khoo, Mimi Recker, Mary Mar...
We describe the design and evaluation of two different dynamic student uncertainty adaptations in wizarded versions of a spoken dialogue tutoring system. The two adaptive systems...
This paper presents an innovative multiagent system to support cooperative learning among students both in the real classrooms and in distance education. The system, called I-MIND...
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
In this paper we introduce the characteristics of the educational platform that is being developed within the SYNENNOESE project. The platform integrates avatar and animation techn...
Eleni Efthimiou, G. Sapountzaki, Kostas Karpouzis,...