Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...
The REDEEM authoring environment allows teachers to create learning environments from existing computer-based training (CBT) by imposing their pedagogical preferences about how stu...
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
This paper presents a new model for understanding human behavior. In this model (FBM), behavior is a product of three factors: motivation, ability, and triggers, each of which has...
The rise of computer-based online learning represents either the most exciting and versatile educational technology ever or the first stage of an unrelenting boom and bust cycle (...