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ACMACE
2005
ACM
14 years 8 days ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
CW
2003
IEEE
14 years 9 hour ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
ICALT
2008
IEEE
14 years 1 months ago
The Role of Emotions in the Design of Personalized Educational Systems
Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
Zacharias Lekkas, Nikos Tsianos, Panagiotis German...
ECTEL
2006
Springer
13 years 10 months ago
Personal Learning Environments: Challenging the Dominant Design of Educational Systems
Current systems used in education follow a consistent design pattern, one that is not supportive of lifelong learning or personalization, is asymmetric in terms of user capability,...
Scott Wilson, Oleg Liber, Mark Johnson, Phillip Be...
ICWL
2005
Springer
14 years 6 days ago
Building Learning Management Systems Using IMS Standards: Architecture of a Manifest Driven Approach
Among the existing web-based Learning Management Systems (LMSs), there is an exponentially increasing need of content interoperability. This has caused the apparition of different ...
José Luis Sierra, Pablo Moreno-Ger, Iv&aacu...