As the number of cores continues to grow in both digital signal and general purpose processors, tools which perform automatic scheduling from model-based designs are of increasing...
Maxime Pelcat, Pierrick Menuet, Slaheddine Aridhi,...
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
Abstract. Distributed Virtual Environment systems have experienced a spectacular growth last years. One of the key issues in the design of scalable and costeffective DVE systems is...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Classification is one of the basic tasks of data mining in modern database applications including molecular biology, astronomy, mechanical engineering, medical imaging or meteorolo...