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TCOM
2011
114views more  TCOM 2011»
13 years 3 months ago
Iterative Receivers Based on Subblock Processing for Phase Noise Compensation in OFDM Systems
—An iterative algorithm employing decision feedback provided by either an equalizer or a channel decoder is proposed in order to compensate for the phase noise resulting from imp...
Myung-Kyu Lee, Kyeongcheol Yang, Kyungwhoon Cheun
DM
2010
99views more  DM 2010»
13 years 3 months ago
Perfect octagon quadrangle systems
An octagon quadrangle is the graph consisting of an 8-cycle (x1, x2, ..., x8) with two additional chords: the edges {x1, x4} and {x5, x8}. An octagon quadrangle system of order v ...
Luigia Berardi, Mario Gionfriddo, Rosaria Rota
VLSISP
2010
119views more  VLSISP 2010»
13 years 3 months ago
Hardware Acceleration of HMMER on FPGAs
We propose a new parallelization scheme for the hmmsearch function of the HMMER software, in order to target FPGA technology. hmmsearch is a very compute intensive software for bio...
Steven Derrien, Patrice Quinton
VIS
2004
IEEE
166views Visualization» more  VIS 2004»
14 years 10 months ago
Quick-VDR: Interactive View-Dependent Rendering of Massive Models
We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core re...
Sung-Eui Yoon, Brian Salomon, Russell Gayle, Dines...
SI3D
2009
ACM
14 years 3 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer