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» Overlaps in Requirements Engineering
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ICC
2009
IEEE
124views Communications» more  ICC 2009»
15 years 1 months ago
Routing Games for Traffic Engineering
Abstract--Current data network scenario makes Traffic Engineering (TE) a very challenging task. The ever growing access rates and new applications running on end-hosts result in mo...
Federico Larroca, Jean-Louis Rougier
TKDE
2010
149views more  TKDE 2010»
14 years 10 months ago
A Configurable Rete-OO Engine for Reasoning with Different Types of Imperfect Information
The RETE algorithm is a very efficient option for the development of a rule-based system, but it supports only boolean, first order logic. Many real-world contexts, instead, requir...
Davide Sottara, Paola Mello, Mark Proctor
ECBS
2011
IEEE
271views Hardware» more  ECBS 2011»
14 years 3 months ago
MoPED: A Model-Based Provisioning Engine for Dependability in Component-Based Distributed Real-Time Embedded Systems
—Developing dependable distributed real-time and embedded (DRE) systems incurs significant complexities in the tradeoffs resulting from the different conflicting attributes of ...
Sumant Tambe, Akshay Dabholkar, Aniruddha S. Gokha...
ICAS
2008
IEEE
274views Robotics» more  ICAS 2008»
15 years 10 months ago
Model-Driven Engineering of Multi-target Plastic User Interfaces
A Multi-target user interface is composed of a series of interconnected variations of the same user interfaces, but tailored for different targets or different contexts of use. Wh...
Benoît Collignon, Jean Vanderdonckt, Gaë...
144
Voted
ISMAR
2008
IEEE
15 years 10 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...