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COCOON
2005
Springer
14 years 1 months ago
Finding Longest Increasing and Common Subsequences in Streaming Data
In this paper, we present algorithms and lower bounds for the Longest Increasing Subsequence (LIS) and Longest Common Subsequence (LCS) problems in the data streaming model. For t...
David Liben-Nowell, Erik Vee, An Zhu
EGH
2003
Springer
14 years 22 days ago
Photon mapping on programmable graphics hardware
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...
ISSS
2002
IEEE
142views Hardware» more  ISSS 2002»
14 years 13 days ago
Round-Robin Arbiter Design and Generation
In this paper, we introduce a Round–robin Arbiter Generator (RAG) tool. The RAG tool can generate a design for a Bus Arbiter (BA). The BA is able to handle the exact number of b...
Vincent John Mooney III, George F. Riley, Eung S. ...
SI3D
1999
ACM
13 years 11 months ago
Increased photorealism for interactive architectural walkthroughs
This paper presents a new method for interactive rendering of globally illuminated static scenes. Global illumination is decomposed into view-independent (diffuse) and view-depend...
Rui Bastos, Kenneth E. Hoff III, William C. Wynn, ...
VRST
1997
ACM
13 years 11 months ago
View volume culling using a probabilistic caching scheme
This paper describes a new algorithm for view volume culling. During an interactive walkthrough of a 3D scene, at any moment a large proportion of objects will be outside of the v...
Mel Slater, Yiorgos Chrysanthou