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» PBiTree Coding and Efficient Processing of Containment Joins
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JGTOOLS
2008
98views more  JGTOOLS 2008»
13 years 7 months ago
Efficient GPU-Based Texture Interpolation using Uniform B-Splines
Abstract. This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any l...
Daniel Ruijters, Bart M. ter Haar Romeny, Paul Sue...
ICIP
2002
IEEE
14 years 9 months ago
Efficient and universal scalable video coding
This paper proposes a unified efficient and universal scalable video coding framework that supports different scalabilities, such as fine granularity quality, temporal, spatial an...
Feng Wu, Shipeng Li, Rong Yan, Xiaoyan Sun, Ya-Qin...
ICIP
2005
IEEE
14 years 9 months ago
An efficient algorithm for informed embedding of dirty-paper trellis codes for watermarking
Dirty paper trellis codes are a form of watermarking with side information. These codes have the advantage of being invariant to valumetric scaling of the cover Work. However, the...
Gwenaël J. Doërr, Ingemar J. Cox, Lin Li...
BMCBI
2010
135views more  BMCBI 2010»
13 years 7 months ago
GIGA: a simple, efficient algorithm for gene tree inference in the genomic age
Background: Phylogenetic relationships between genes are not only of theoretical interest: they enable us to learn about human genes through the experimental work on their relativ...
Paul D. Thomas
ICIP
2005
IEEE
14 years 9 months ago
Improved schemes for inter-frame coding in the H.264/AVC standard
An efficient algorithm for inter-frame coding in the H.264/AVC standard is extended to provide more significant speedup in computational performance for sequences containing high ...
Andy C. Yu, Graham R. Martin, Heechan Park