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INFOCOM
2012
IEEE
11 years 10 months ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
ARCS
2007
Springer
14 years 1 months ago
Architecture for Collaborative Business Items
Sensor network technology is pushing towards integration into the business world. By using sensor node hardware to augment real life business items it is possible to capture the wo...
Till Riedel, Christian Decker, Phillip Scholl, Alb...
FECS
2006
152views Education» more  FECS 2006»
13 years 9 months ago
Lessons Learned From Different Types of Projects in Software Engineering
Educators teaching software engineering face a large problem when trying to assign "real world" projects. Should the instructors make up "real world" projects ...
Jennifer A. Polack-Wahl
HUC
2005
Springer
14 years 1 months ago
Scanning Objects in the Wild: Assessing an Object Triggered Information System
We describe the results of a field deployment of the AURA system which links online content to physical objects through machine readable tags. AURA runs on commercially available p...
A. J. Bernheim Brush, Tammara Combs Turner, Marc A...
GECCO
2008
Springer
159views Optimization» more  GECCO 2008»
13 years 8 months ago
IGAP: interactive genetic algorithm peer to peer
We present IGAP, a peer to peer interactive genetic algorithm which reflects the real world methodology followed in team design. We apply our methodology to floorplanning. Throu...
Juan C. Quiroz, Amit Banerjee, Sushil J. Louis