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» PUX: patterns of user experience
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CHI
2007
ACM
14 years 7 months ago
ExperiScope: an analysis tool for interaction data
We present ExperiScope, an analytical tool to help designers and experimenters explore the results of quantitative evaluations of interaction techniques. ExperiScope combines a ne...
François Guimbretière, Ken Hinckley,...
APIN
2008
100views more  APIN 2008»
13 years 7 months ago
A case-based approach for characterization and analysis of subgroup patterns
In general, cases capture knowledge and concrete experiences of specific situations. By exploiting case-based knowledge for characterizing a subgroup pattern, additional informati...
Martin Atzmüller, Frank Puppe
ICMCS
2005
IEEE
134views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Hidden Markov Model Based Characterization of Content Access Patterns in an e-Learning Environment
: Personalized Education (PE) emphasizes the importance of individual differences in learning. To deliver personalized e-learning services and content, PE encompasses the abilities...
Apple W. P. Fok, H. S. Wong, Y. S. Chen
AVI
2004
13 years 8 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 1 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...