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» PUX: patterns of user experience
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CHI
2007
ACM
16 years 6 months ago
ExperiScope: an analysis tool for interaction data
We present ExperiScope, an analytical tool to help designers and experimenters explore the results of quantitative evaluations of interaction techniques. ExperiScope combines a ne...
François Guimbretière, Ken Hinckley,...
APIN
2008
100views more  APIN 2008»
15 years 6 months ago
A case-based approach for characterization and analysis of subgroup patterns
In general, cases capture knowledge and concrete experiences of specific situations. By exploiting case-based knowledge for characterizing a subgroup pattern, additional informati...
Martin Atzmüller, Frank Puppe
ICMCS
2005
IEEE
134views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Hidden Markov Model Based Characterization of Content Access Patterns in an e-Learning Environment
: Personalized Education (PE) emphasizes the importance of individual differences in learning. To deliver personalized e-learning services and content, PE encompasses the abilities...
Apple W. P. Fok, H. S. Wong, Y. S. Chen
AVI
2004
15 years 7 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 10 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...