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ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 1 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
CA
2003
IEEE
14 years 26 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
CGF
2010
141views more  CGF 2010»
13 years 5 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
ICMCS
2006
IEEE
107views Multimedia» more  ICMCS 2006»
14 years 1 months ago
More: A Mobile Open Rich Media Environment
‘Rich media’ is a term that implies the integration of all of the advances we have made in the mobile space delivering music, speech, text, graphics and video. This is true, b...
Vidya Setlur, Tolga K. Çapin, Suresh Chittu...
ISMAR
2003
IEEE
14 years 25 days ago
Collaborative Work with Volumetric Data Using Augmented Reality Videoconferencing
The Augmented Reality Videoconferencing System is a novel remote collaboration tool combining a desktop-based AR system and a videoconferencing module. The novelty of our system i...
István Barakonyi, Tamer Fahmy, Dieter Schma...