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» Painting lighting and viewing effects
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PAMI
1998
112views more  PAMI 1998»
13 years 7 months ago
Efficient Region Tracking With Parametric Models of Geometry and Illumination
—As an object moves through the field of view of a camera, the images of the object may change dramatically. This is not simply due to the translation of the object across the im...
Gregory D. Hager, Peter N. Belhumeur
ICIP
2005
IEEE
14 years 9 months ago
Patch-based BTF synthesis for real-time rendering
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrar...
Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, R...
VR
2007
IEEE
195views Virtual Reality» more  VR 2007»
14 years 1 months ago
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications
A challenge in presenting augmenting information in outdoor augmented reality (AR) settings lies in the broad range of uncontrollable environmental conditions that may be present,...
Joseph L. Gabbard, J. Edward Swan II, Deborah Hix,...
SIGGRAPH
2000
ACM
14 years 20 hour ago
Conservative volumetric visibility with occluder fusion
Visibility determination is a key requirement in a wide range of graphics algorithms. This paper introduces a new approach to the computation of volume visibility, the detection o...
Gernot Schaufler, Julie Dorsey, Xavier Déco...
SIGGRAPH
1992
ACM
13 years 11 months ago
An importance-driven radiosity algorithm
We present a new radiosi[y algorithm for efficiently computing global solutions with respect to a constrained set of views. Radiosi ties of directly visible surfaces are computed ...
Brian E. Smits, James Arvo, David Salesin