We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...