This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Reducing the energy consumed in the use of computing devices is becoming a major design challenge. While the problem obviously must be addressed with improved low-level technology...