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CEC
2008
IEEE
14 years 2 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
GLOBECOM
2008
IEEE
14 years 2 months ago
A Low-Signalling Scheme for Distributed Resource Allocation in Multi-Cellular OFDMA Systems
—This paper considers distributed protocol design for joint sub-carrier, transmission scheduling and power management in uplink/downlink multi-cellular OFDMA wireless networks. T...
Pablo Soldati, Mikael Johansson
HICSS
2007
IEEE
86views Biometrics» more  HICSS 2007»
14 years 2 months ago
Digital Consumer Networks and Producer-Consumer Collaboration: Innovation and Product Development in the Digital Entertainment I
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
Reina Y. Arakji, Karl Reiner Lang
ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
14 years 2 months ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal
VTC
2007
IEEE
138views Communications» more  VTC 2007»
14 years 2 months ago
Performance Evaluation of IEEE 802.11-based WLANs in Vehicular Scenarios
—Communication between cars can be exploited for various applications. Security enhancements as well as interactive games played by occupants of different cars are only two examp...
Matthias Wellens, Burkhard Westphal, Petri Mä...