A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed t...
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by ...
— This paper introduces a multifingered robotic hand eNAIST-Handf and a grip force control by slip margin feedback. The developed prototype finger of the NAISThand has a new me...
Jun Ueda, Y. Ishida, Masahiro Kondo, Tsukasa Ogasa...
One difficulty for interface design on mobile computers is lack of screen space caused by their small size. This paper describes a small pilot study and two formal experiments tha...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas