Sciweavers

1385 search results - page 43 / 277
» Palm Game Design
Sort
View
JECR
2002
220views more  JECR 2002»
13 years 7 months ago
Usability for Mobile Commerce Across Multiple Form Factors
Current research on usability for mobile commerce has focused on single platforms and very limited aspects of commerce activities. We conducted an exploratory study to examine usa...
Susy S. Chan, Xiaowen Fang, Jack R. Brzezinski, Ya...
CSCW
2007
ACM
13 years 7 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
IDEAL
2005
Springer
14 years 1 months ago
Combining Influence Maps and Cellular Automata for Reactive Game Agents
Agents make up an important part of game worlds, ranging from the characters and monsters that live in the world to the armies that the player controls. Despite their importance, a...
Penelope Sweetser, Janet Wiles
GI
2004
Springer
14 years 1 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
CSCW
2008
ACM
13 years 9 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan