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CHI
2004
ACM
14 years 8 months ago
Design of an audience voting system for the Olympic games
In this paper we describe an audience voting system which can be used for all kinds of judged sport events like diving, synchronised swimming, gymnastics, and ice-skating. The bas...
Ramon Schalleck, Marcin Bober, Heiko Drewes
CE
2008
86views more  CE 2008»
13 years 8 months ago
Computer game design: Opportunities for successful learning
Developing children as successful learners is a key aim of A Curriculum for Excellence in Scotland. This paper presents qualitative results from an eight week exploratory field st...
Judy Robertson, Cathrin Howells
DARE
2000
124views more  DARE 2000»
13 years 9 months ago
Video card game: an augmented environment for user centred design discussions
In User Centred Design, the integration of knowledge of users work practice, preferences etc. into the design process is crucial to success. For this reason, video recording has b...
Jacob Buur, Astrid Soendergaard

Book
410views
15 years 6 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber
IWEC
2007
13 years 9 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...