The purpose of this paper is to demonstrate the implementation of an adaptable parallel architecture capable of system to task adaptation. The system implementation was based on X...
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Authoring hypertext structures has always been a difficult task. The cognitive overhead problem, well known from authors when creating structured hyperdocuments, has been tackled ...
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
In this paper we discuss the benefits of extending VRML by constraints and present a new way based on prototypes and scripting to implement this extension. Our approach is easy-t...