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PARELEC
2000
IEEE
15 years 8 months ago
Implementation of an Adaptive Reconfigurable Group Organized (ARGO) Parallel Architecture
The purpose of this paper is to demonstrate the implementation of an adaptable parallel architecture capable of system to task adaptation. The system implementation was based on X...
Lucas Szajek, Lev Kirischian
138
Voted
CHI
2000
ACM
15 years 8 months ago
Traversable interfaces between real and virtual worlds
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
Boriana Koleva, Holger Schnädelbach, Steve Be...
HT
2000
ACM
15 years 8 months ago
Linking by interacting: a paradigm for authoring hypertext
Authoring hypertext structures has always been a difficult task. The cognitive overhead problem, well known from authors when creating structured hyperdocuments, has been tackled ...
Maria da Graça Campos Pimentel, Gregory D. ...
SIGGRAPH
2000
ACM
15 years 8 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
VRML
2000
ACM
15 years 8 months ago
VRML with constraints
In this paper we discuss the benefits of extending VRML by constraints and present a new way based on prototypes and scripting to implement this extension. Our approach is easy-t...
Stephan Diehl, Jörg Keller