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AIIDE
2009
15 years 5 months ago
An Architecture for Game Behavior AI: Behavior Multi-Queues
We describe an AI behavior architecture that supports responsive collaborative interruptible and resumable behaviors using behavior queues. This architecture wraps sets of behavio...
Maria Cutumisu, Duane Szafron
BIRTHDAY
2009
Springer
15 years 5 months ago
On the Evolution of OCL for Capturing Structural Constraints in Modelling Languages
Abstract. The Object Constraint Language (OCL) can be used to capture strucnstraints in the context of the abstract syntax of modelling languages (metamodels) defined in the MOF me...
Dimitrios S. Kolovos, Richard F. Paige, Fiona A. C...
ATAL
2010
Springer
15 years 5 months ago
Agents towards vehicle routing problems
A multi-agent VRP solver is presented in this paper. It utilizes the contract-net protocol based allocation and several improvement strategies. It provides the solution with the q...
Jirí Vokrínek, Antonín Komend...
153
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CADE
2010
Springer
15 years 5 months ago
Automated Synthesis of Induction Axioms for Programs with Second-Order Recursion
In order to support the verification of programs, verification tools such as ACL2 or Isabelle try to extract suitable induction axioms from the definitions of terminating, recursiv...
Markus Aderhold
CRIWG
2009
15 years 5 months ago
Forby: Providing Groupware Features Relying on Distributed File System Event Dissemination
Intensive research and development has been conducted in the design and creation of groupware systems for distributed users. While for some activities, these groupware tools are wi...
Pedro Sousa, Nuno M. Preguiça, Carlos Baque...