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» Paper Metaphor for Tabletop Interaction Design
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DSVIS
2003
Springer
14 years 1 months ago
Designing and Evaluating Interaction as Conversation: A Modeling Language Based on Semiotic Engineering
A number of design models have been proposed in the area of Human-Computer Interaction (HCI) to support user-centered system design. el, abstract task models and detailed interface...
Simone Diniz Junqueira Barbosa, Maíra Greco...
CIE
2008
Springer
13 years 8 months ago
Designing new interfaces for digital interactive television usable by older adults
The adoption of digital television (DTV) could be particularly attractive for older people if appropriately designed. Despite this, when new services and applicat...
Mark Rice, Norman Alm
UIST
2010
ACM
13 years 6 months ago
Multitoe: high-precision interaction with back-projected floors based on high-resolution multi-touch input
Tabletop applications cannot display more than a few dozen on-screen objects. The reason is their limited size: tables cannot become larger than arm's length without giving u...
Thomas Augsten, Konstantin Kaefer, René Meu...
CHI
2003
ACM
14 years 9 months ago
Designing an integrated review sheet for an electronic textbook
In this paper, we present findings and design decisions arisen while designing a review sheet within the confines of a pre-existing digital textbook, AdaptiveBook. Through user st...
Neema Moraveji, Abigail Travis, Maura Bidinost, Ma...
CSCW
2010
ACM
14 years 5 months ago
Pictionaire: supporting collaborative design work by integrating physical and digital artifacts
This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts. Pictionaire offers capture, retrieval, annotation,...
Björn Hartmann, Meredith Ringel Morris, Hrvoj...