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WSCG
2004
165views more  WSCG 2004»
13 years 11 months ago
A Client-Server-Scenegraph for the Visualization of Large and Dynamic 3D Scenes
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...
Jörg Sahm, Ingo Soetebier
PDPTA
2003
13 years 11 months ago
Queryball: A New Model for Querying in Immersive VR Systems
— In this paper, we propose a powerful and convenient querying model, "Queryball", for users to query in immersive VR systems. In immersive VR systems, users expect int...
Chiemi Watanabe, Ayumi Osugi, Yoshifumi Masunaga, ...
AAAI
1998
13 years 11 months ago
Using Arc Weights to Improve Iterative Repair
One of the surprising findings from the study of CNF satisfiability in the 1990's has been the success of iterative repair techniques, and in particular of weighted iterative...
John Thornton, Abdul Sattar
BMVC
2000
13 years 11 months ago
Recognizing Objects From Curvilinear Motion
This paper introduces an object recognition strategy based on the following premises: i) an object can be identified on the basis of the optical flow it induces on a stationary ob...
Tal Arbel, Frank P. Ferrie, Marcel Mitran
VIP
2003
13 years 11 months ago
Segmentation-Based Multilayer Diagnosis Lossless Medical Image compression
Hospital and clinical environments are moving towards computerisation, digitisation and centralisation, resulting in prohibitive amounts of digital medical image data. Compression...
Xin Bai 0002, Jesse S. Jin, David Dagan Feng