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VMV
2003
182views Visualization» more  VMV 2003»
13 years 11 months ago
From Images to Video: View Morphing of Three Images
This paper presents a novel image-based approach to generate a video of a scene based on only three wide-baseline uncalibrated images without the use of a 3D model. After automati...
Jiangjian Xiao, Mubarak Shah
VVG
2003
180views Computer Vision» more  VVG 2003»
13 years 11 months ago
Cartoon-Style Rendering of Motion from Video
The contribution of this paper is a novel non-photorealistic rendering (NPR) system capable of rendering motion within a video sequence in artistic styles. A variety of cartoon-st...
John P. Collomosse, Peter M. Hall
GAMEON
2000
13 years 11 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
GRAPHICSINTERFACE
2000
13 years 11 months ago
Dynamic Plane Shifting BSP Traversal
Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
Stan Melax
DAGSTUHL
1997
13 years 11 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin