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FGCS
2006
98views more  FGCS 2006»
15 years 2 months ago
Highly interactive distributed visualization
We report on our iGrid2005 demonstration, called the "Dead Cat Demo"; an example of a highly interactive augmented reality application consisting of software services di...
Michael Scarpa, Robert G. Belleman, Peter M. A. Sl...
511
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Source Code
976views
13 years 8 months ago
GPUMarkerTracker
GPUMarkerTracker is a tracking software library for AR (augmented reality) markers. It utilizes GPGPU for fast and accurate tracking. It is intended for detecting markers from an H...
VR
2007
IEEE
139views Virtual Reality» more  VR 2007»
15 years 8 months ago
GroundCam: A Tracking Modality for Mobile Mixed Reality
Anywhere Augmentation pursues the goal of lowering the initial investment of time and money necessary to participate in mixed reality work, bridging the gap between researchers in...
Stephen DiVerdi, Tobias Höllerer
TEI
2010
ACM
257views Hardware» more  TEI 2010»
15 years 9 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ISMAR
2005
IEEE
15 years 8 months ago
The Art of Nurturing Citizen Scientists through Mixed Reality
Modern society requires the public to have an increased knowledge of science beyond the basics, with average people needing to understand concepts in science, technology, engineer...
Christopher B. Stapleton, Eileen M. Smith, Charles...