We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
For generalized cylinders (GC) defined by contours of discrete curves, we propose two algorithms to generate GC surfaces (1) in polygonal meshes and (2) in cylindrical type of dev...
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
Two difficulties connected with the solution of Laplace's equation around an object inside an infinite circular cylinder are resolved. One difficulty is the nonconvergence of...
In this paper, we present a region-based deformable cylinder model, extending the work on classical region-based active contours and gradient-based ribbon snakes. Defined by a cent...