A common practice when carrying out self-calibration of a camera from one or more views is to start with a guess at the principal point. The general belief is that inaccuracies in...
We deal with the problem of obtaining rigorous bounds to the position of 3-D points computed by stereo triangulation when both the camera matrix and the image points are affected ...
Alessandro Busti, Andrea Fusiello, Arrigo Benedett...
— A calibration method for a structured light system by observing a planar object from unknown viewpoints is proposed. A structured light system captures a 3D shape by a camera t...
We present an interactive reconstruction system based on space carving. The user controls the camera and object positions and their impact on the reconstruction is immediately dis...
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...